.ctrl-btn:hover background: #1f2a44; color: white; border-color: #6d8eff;
// apply a choice by target id makeChoice(targetId) if (!targetId) return false; // check if target exists in graph or fallback let targetNode = this.graph[targetId]; if (!targetNode) // if invalid, maybe use fallback as new node, but also preserve history targetNode = this.fallback; targetId = targetNode.id; // push current node into history before transition this.history.push(this.currentNodeId); this.currentNodeId = targetId; this._notify(); return true; xstoryplayer
/* header area */ .player-header padding: 1.5rem 2rem; background: rgba(10, 14, 23, 0.7); border-bottom: 1px solid rgba(255, 255, 255, 0.1); display: flex; justify-content: space-between; align-items: baseline; flex-wrap: wrap; gap: 12px; .ctrl-btn:hover background: #1f2a44
// Add a little hover sound concept? just visual feedback, but provide toast-like message for undo empty // optional: style tooltip if (!targetNode) // if invalid
.story-stats background: #0f1629; padding: 0.4rem 1rem; border-radius: 60px; font-size: 0.85rem; font-weight: 500; color: #bbd1ff; border: 1px solid rgba(255, 255, 255, 0.15);
.choice-btn:hover background: #2e3b55; border-color: #9bb5ff; transform: translateX(6px); box-shadow: 0 6px 14px rgba(0, 0, 0, 0.3);