Pillar Chase 2 Script !free! -
# Game logic player_vel_y += GRAVITY player_y += player_vel_y player_x += player_vel_x
# Obstacle generation if random.random() < 0.05: obstacle_x = WIDTH obstacle_y = random.randint(0, HEIGHT - OBSTACLE_SIZE) obstacles.append((obstacle_x, obstacle_y)) pillar chase 2 script
Here's a sample script in Python using the Pygame library: # Game logic player_vel_y += GRAVITY player_y +=
