// main.c // You downloaded GLFW and placed its headers. #include <GLFW/glfw3.h> // You generated glad.c and glad.h #include <glad/glad.h> int main() glfwInit(); glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 4); glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 6);
If you are venturing into the world of computer graphics, game development, or scientific visualization, you have likely encountered the need for OpenGL (Open Graphics Library). It is the most widely adopted 2D and 3D graphics API in the industry. opengl api download
// Now you can use modern OpenGL functions! glClearColor(0.2f, 0.3f, 0.3f, 1.0f); // main
// This is where your "downloaded" GLAD code kicks in. gladLoadGL(); int main() glfwInit()
GLFWwindow* window = glfwCreateWindow(800, 600, "OpenGL", NULL, NULL); glfwMakeContextCurrent(window);
while(!glfwWindowShouldClose(window)) glClear(GL_COLOR_BUFFER_BIT); glfwSwapBuffers(window); glfwPollEvents();