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[ C_\textfinal = C_\textbase - k \times \left( \fracR_\texttotal - R_\textbaseR_\textscale \right) ]
In the pantheon of fleet command, the Navarch—the admiral of admirals—stands apart. Their abilities are not mere volleys but tide-turning declarations of naval dominance. However, one mechanic separates a well-timed Navarch strike from a wasted salvo: cooldown scaling . Unlike static timers, Navarch abilities often scale with the ship’s reload stat, creating a dynamic interplay between gear, skills, and combat rhythm.
This article dissects the mathematical backbone, breakpoints, and tactical trade-offs of cooldown scaling, providing both new and veteran admirals with the knowledge to shave precious seconds off their ultimate arsenal. Most Navarch-class abilities (often referred to as “Barrage” or “Determination” skills) operate on a modified cooldown model. Instead of a fixed 20-second timer, the actual cooldown ( C_\textfinal ) is derived from:
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