Head Hitbox Script <No Survey>

local result = workspace:Raycast(head.Position, direction, raycastParams)

Debug.Log(isHeadshot ? "HEADSHOT!" : "Hit"); head hitbox script

It sounds like you’re looking for a (likely for a game engine like Roblox Lua, Unity C#, or Unreal) that handles a head hitbox — typically for detecting headshots, applying extra damage, or triggering specific effects. local result = workspace:Raycast(head

public int normalDamage = 20; public int headshotDamage = 60; public float range = 100f; public Camera fpsCam; local result = workspace:Raycast(head.Position

local direction = (head.CFrame.LookVector * 50) local raycastParams = RaycastParams.new() raycastParams.FilterDescendantsInstances = character raycastParams.FilterType = Enum.RaycastFilterType.Blacklist