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One negative review for Quack Signal reads: "I walked around for two hours. Pressed E on a vending machine. A duck quacked. I don't know if that was the ending or a bug. 2/10." Another accused the studio of "pretentious minimalism," writing: "Making a game boring on purpose doesn't make it deep. It just makes it boring."
And a fringe group believes it’s a prank—a deliberately nonsensical portfolio designed to confuse game journalists and fuel clickbait articles like this one. duckprep games
Others think it’s simpler: DuckPrep Games is one person’s decade-long meditation on anxiety, masked in absurdist humor and waterfowl.
Have you played a DuckPrep game? Or did a DuckPrep game play you? Email us—but expect only a quack in reply. A duck quacked
Unlike traditional developers who announce roadmaps and reveal splashy concept art, DuckPrep emerged fully-formed with the release of "Shift Supervisor" —a game where you manage a call center during the apocalypse. Your only tool? A rubber duck you can squeeze for "emotional support." The duck does nothing mechanically. Yet players reported feeling genuinely calmer after using it.
In the sprawling, chaotic ecosystem of indie game development, new studios appear every day. Most sink without a trace. Others float along pleasantly. But every so often, a name surfaces that makes you stop, tilt your head, and ask: What exactly is going on there? It just makes it boring
DuckPrep has never responded to negative reviews. They have never issued a patch. And yet, their games remain overwhelmingly "Very Positive" on Steam. Why? Because the people who get it, really get it. The central mystery remains: What is DuckPrep preparing for?