// Write save data std::ofstream saveFile(mainPath, std::ios::binary); if (!saveFile) return false; saveFile.write(reinterpret_cast<const char*>(data), size); saveFile.close();
bool SaveManager::VerifyIntegrity(int slotId) ali213 steam emu
bool SaveManager::BackupSlot(int slotId) std::string src = GetSlotPath(slotId); if (!fs::exists(src)) return false; std::string dst = GetSlotPath(slotId, ".backup"); fs::copy_file(src, dst, fs::copy_options::overwrite_existing); return true; // Write save data std::ofstream saveFile(mainPath
uint32_t checksum = CalculateChecksum(data, size); uint64_t timestamp = std::chrono::duration_cast<std::chrono::seconds>( std::chrono::system_clock::now().time_since_epoch() ).count(); if (!saveFile) return false
return VerifyIntegrity(slotId);
bool SaveManager::DeleteSave(int slotId) bool ok = true; if (fs::exists(GetSlotPath(slotId))) ok &= fs::remove(GetSlotPath(slotId)); if (fs::exists(GetSlotPath(slotId, ".meta"))) ok &= fs::remove(GetSlotPath(slotId, ".meta")); if (fs::exists(GetSlotPath(slotId, ".backup"))) fs::remove(GetSlotPath(slotId, ".backup")); return ok;